

At times it felt like I was playing a gratuitously violent game like Gears of War or Bulletstorm, rather than a beautifully and eloquently designed first person masterpiece.Īll the stops were pulled out when it comes to how this game sounds.


Certain guns and powers can actually make heads explode, which normally I would not mind, but honestly it does not seem like a BioShock game anymore. Now, you can snap an enemy’s neck or take the head clean off of their shoulders by holding the melee button when they are weak enough. Irrational Games really amped up the violence in this title. While I do miss the wrench from BioShock, the skyhook makes for a much more satisfying killing tool. Infinite flows much easier between power usage (known as “Vigors” in this title), melee and discharging your weapon. In the original BioShock, the stiff gunplay and plasmid targeting was a bit off-putting to gamers that were used to controls like that of Call of Duty and Halo. One thing I’m glad Irrational Games cleaned up is the combat system. The locations can change drastically from a very well lit street to a dark corridor in an eerie building. Where BioShock excelled in overall ambiance and environment, Infinite improved exponentially. Never have I been so impressed with just the art style alone. I made sure to run it at all different graphical capabilities. This review is based off of the PC version of the game. It’s more of a commentary on backwards dystopias.Īs I’ve already noted, this game is mind-blowingly beautiful. While pretty much anything said about the story could be considered a spoiler, I will note that there are some fairly staunch religious and racial undertones throughout the game, but in no way does it detract from the overall experience. Luckily, almost as soon as it slips away, the story comes right back around and unleashes a new twist that will keep players enthralled until the next break. I will admit that at some points, the story starts to lose some of the flow that I expect from a BioShock game, becoming more about the brutal and bloody battles between Booker and his enemies. While walking around admiring the floating buildings, a guard will randomly acknowledge Booker’s existence and a hellacious firefight will break out. You slowly soak in the racist and religiously radical sentiment of the citizenry before you are revealed to be a heretic. Your initial experience in Columbia is peaceful. While that description does sound a bit over-the-top to the most sober eyes, such is the world of BioShock Infinite. From this point on, players are taken on a wild and emotionally riveting journey that will remain etched in their minds for the rest of their lives. The next thirty minutes or so will leave many jaws ajar at the immense beauty and sheer mind-bending physics that support the city of Columbia.īooker Dewitt, the main protagonist (or antagonist, according to some) is faced with a choice as he wanders the sights and sounds of this awe-inspiring dystopia. The first five minutes of BioShock Infinite well perplex and intrigue even the most inexperienced gamers. Disclosure: We may earn a commission from links on this page
